Polystrike is a game that started off as a "Blocky FPS" in late May of 2017, designed as just a simple game for my friends and I after my dad banned me from realistic shooters that January. We realized that it wouldn't be as fun playing by ourselves, and I began work on publicizing the project shortly after the release of the first build a mere three days after development began.
That's right! Polystrike is getting some public servers!
lightpower26's Server - polyserver.servegame.com
Server Status:
Normal uptime: Monday (not all day), Tuesday (9 AM - 4 PM), sometimes Friday (after noon)